ASCII Stick II Turbo for Family Computer: Difference between revisions

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It's a little intuitive how you assign rapid fire: you have to hold the button you want to add this too (can be any button, even a joystick direction or start (slow-motion)), then press the 'TURBO' button.
It's a little intuitive how you assign rapid fire: you have to hold the button you want to add this too (can be any button, even a joystick direction or start (slow-motion)), then press the 'TURBO' button.
The size and squareness of the case means the bottom-right corner can dig into you palm, which can make it a bit uncomfortable to use without something to rest your wrist on. The short joystick might bug some people too.
There're audio ports so you can use a cassette recorder to save/load data without needing a [[Family BASIC Keyboard]]


==See Also==
==See Also==

Revision as of 06:51, 4 February 2024

ASCII's sequel to the ASCII Stick for Family Computer, which adds variable speed turbo fire (like the ASCII Stick Engine for PC Engine), and audio ports so you can use a cassette recorder to save/load data without needing a Family BASIC Keyboard. It retains the pass-through port and adds a switch to assign it as player 1 or 2, and there's also a slider to set if it reads 4 or 8 directions off the stick.

There's also a version for the MSX. It's a bit more comfortable to use as there's no sharp corners to dig into your palms, but it's not as pretty.

It's a little intuitive how you assign rapid fire: you have to hold the button you want to add this too (can be any button, even a joystick direction or start (slow-motion)), then press the 'TURBO' button.

See Also