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Category:Mechanism

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Physical mechanisms and non-physical features.

Subcategories

This category has the following 27 subcategories, out of 27 total.

A

  • Accelerometer
  • Analogue
  • Analogue button
  • Analogue joystick
  • Analogue slider
  • Analogue stick

C

  • Capacitive touch

D

  • D-pad
  • Digital button
  • Digital joystick

F

  • Force-feedback

I

  • Infrared

J

  • Jog wheel

M

  • Microphone
  • Motion control
  • Mouse

N

  • Number pad

O

  • Overlay

P

  • Paddle
  • Programmable

R

  • Rapid fire

S

  • Slow-motion
  • Spinner
  • Strain gauge
  • Stylus

T

  • Touch control
  • Trackball
Retrieved from "https://videogameinterface.wiki/index.php?title=Category:Mechanism&oldid=499"

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        • This page was last edited on 4 February 2024, at 06:58.
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