XE-1AP: Difference between revisions
m (Controller category) |
(Note on self-centreing slider, setup stuff, some other links) |
||
Line 9: | Line 9: | ||
| system = [[:Category:Mega Drive|Mega Drive]]<br>[[:Category:FM-Towns|FM-Towns]]<br>[[:Category:PC-Engine|PC-Engine]]<br>[[:Category:MSX|MSX]]<br>[[:Category:X68000|X68000]]<br>[[:Category:PC-88|PC-88]]<br>[[:Category:PC-98|PC-98]] | | system = [[:Category:Mega Drive|Mega Drive]]<br>[[:Category:FM-Towns|FM-Towns]]<br>[[:Category:PC-Engine|PC-Engine]]<br>[[:Category:MSX|MSX]]<br>[[:Category:X68000|X68000]]<br>[[:Category:PC-88|PC-88]]<br>[[:Category:PC-98|PC-98]] | ||
| connection = [[:Category:DE9|DE9]] | | connection = [[:Category:DE9|DE9]] | ||
| mechanisms = [[:Category:Analogue|Analogue]]<br>[[:Category:Analogue stick|Analogue stick]] | | mechanisms = [[:Category:Analogue|Analogue]]<br>[[:Category:Analogue stick|Analogue stick]]<br>[[:Category:Analogue slider|Analogue slider]]<br>[[:Category:Digital button|Digital button]]<br>[[:Category:Rapid fire|Rapid fire]] | ||
}} | }} | ||
Micomsoft's XE-1AP is early analogue controller for the Mega Drive and Japanese PCs of the era. It's similar to the [[ | Micomsoft's XE-1AP is early analogue controller for the Mega Drive and Japanese PCs of the era. It's similar to the [[XE-1AJ]], but in the form of a controller rather than an all-in-one [[:Category:HOTAS|HOTAS]]. | ||
Notable features are the analogue stick that doesn't centre itself, and the single-axis analogue slider that can be rotated to suit the game or comfort. | Notable features are the analogue stick that doesn't centre itself, and the single-axis analogue slider that ''does'' centre itself, and can be rotated to suit the game or comfort. Complete versions come with two different tops for the stick. | ||
To work with the PC-Engine it requires an adaptor. | To work with the PC-Engine it requires an adaptor. [[:Category:Micomsoft|Micomsoft]]'s one is called the [[XHE-3 for PC Engine]]. | ||
==Settings== | |||
There are some different options that can be set with the buttons near the bottom, but they should be self-explanatory. | |||
You can hold certain buttons when the controller first receives power (IE when starting the console, but might when connecting the controller). Vertical axis inversion and one of the sensitivity options can be activated simultaneously. | |||
* '''C''' - Invert vertical axis of stick. | |||
* '''SELECT + A’''' - Doubles sensitivity of stick. | |||
* '''SELECT + B’''' - Doubles sensitivity of slider. | |||
* '''SELECT + A’ + B’''' - Doubles sensitivity of stick and slider. | |||
On the back there are some recessed setting controls. The 'CH' potentiometers can be adjusted with a small Phillips-head screwdriver. | |||
* '''SHIFT SW''' swaps the functions of the analogue axes. Seems designed for racing games. If 'ON': | |||
** Slider will be joystick horizontal input. | |||
** Joystick vertical will be slider input. | |||
** Joystick horizontal will be joystick vertical input. | |||
* '''CH0''' sets the centre position of the stick's horizontal axis. | |||
* '''CH1''' sets the centre position of the slider. | |||
* '''CH2''' sets the centre position of the stick's vertical axis. | |||
==Compatibility== | ==Compatibility== | ||
Line 79: | Line 100: | ||
* [https://misterfpga.org/viewtopic.php?t=5335 XE-1 AP Analog Controller] thread on the MiSTer FPGA Forum. | * [https://misterfpga.org/viewtopic.php?t=5335 XE-1 AP Analog Controller] thread on the MiSTer FPGA Forum. | ||
* [https://www.msx.org/wiki/Micomsoft_XE-1AP Micomsoft XE-1AP] on the MSX Resource Center. | |||
* [https://segaretro.org/XE-1_AP EX-1 AP] on Sega Retro. | |||
[[Category:Controller]] | [[Category:Controller]] | ||
Line 86: | Line 109: | ||
[[Category:Mega Drive]][[Category:FM-Towns]][[Category:PC-Engine]][[Category:MSX]][[Category:X68000]][[Category:PC-88]][[Category:PC-98]] | [[Category:Mega Drive]][[Category:FM-Towns]][[Category:PC-Engine]][[Category:MSX]][[Category:X68000]][[Category:PC-88]][[Category:PC-98]] | ||
[[Category:DE9]] | [[Category:DE9]] | ||
[[Category:Analogue]][[Category:Analogue stick]] | [[Category:Analogue]][[Category:Analogue stick]][[Category:Analogue slider]][[Category:Digital button]][[Category:Rapid fire]] |
Revision as of 04:02, 1 January 2024
Release date: | 1989 |
---|---|
Series: | XE-1 |
Model No.: | XE-1AP |
Company: | Micomsoft |
Designer: |
Main colours: | Black Yellow |
---|
System: | Mega Drive FM-Towns PC-Engine MSX X68000 PC-88 PC-98 |
---|---|
Connection: | DE9 |
Purpose: | |
Mechanisms: | Analogue Analogue stick Analogue slider Digital button Rapid fire |
Micomsoft's XE-1AP is early analogue controller for the Mega Drive and Japanese PCs of the era. It's similar to the XE-1AJ, but in the form of a controller rather than an all-in-one HOTAS.
Notable features are the analogue stick that doesn't centre itself, and the single-axis analogue slider that does centre itself, and can be rotated to suit the game or comfort. Complete versions come with two different tops for the stick.
To work with the PC-Engine it requires an adaptor. Micomsoft's one is called the XHE-3 for PC Engine.
Settings
There are some different options that can be set with the buttons near the bottom, but they should be self-explanatory.
You can hold certain buttons when the controller first receives power (IE when starting the console, but might when connecting the controller). Vertical axis inversion and one of the sensitivity options can be activated simultaneously.
- C - Invert vertical axis of stick.
- SELECT + A’ - Doubles sensitivity of stick.
- SELECT + B’ - Doubles sensitivity of slider.
- SELECT + A’ + B’ - Doubles sensitivity of stick and slider.
On the back there are some recessed setting controls. The 'CH' potentiometers can be adjusted with a small Phillips-head screwdriver.
- SHIFT SW swaps the functions of the analogue axes. Seems designed for racing games. If 'ON':
- Slider will be joystick horizontal input.
- Joystick vertical will be slider input.
- Joystick horizontal will be joystick vertical input.
- CH0 sets the centre position of the stick's horizontal axis.
- CH1 sets the centre position of the slider.
- CH2 sets the centre position of the stick's vertical axis.
Compatibility
Mega Drive
- After Burner II
- Ayrton Senna's Super Monaco GP II
- Fastest 1
- Galaxy Force II
- Musha Aleste
Mega CD
- After Burner III
- Night Striker
- Starblade
32X
- After Burner Complete
- Space Harrier
Source: https://segaretro.org/XE-1_AP
PC Engine
- Afterburner
- Afterburner II
- Forgotten Worlds
- Operation Wolf
- OutRun
- Thunder Blade
Source: https://www.raphnet.net/electronique/xhe3_adapter/index_en.php
MSX
FM-Towns
X68000
- Afterburner
- Dash Yarou
- Knight Arms
- Metal Sight
- Neural Gear
- Overtake
- Star Cruiser
- Star Luster
- Super Hangon
- Syvalion
- Thunder Blade
Source: https://gamesx.com/wiki/doku.php?id=x68000:cyber_stick
Press
- XE-1AP Analog/Digital Intelligent Controller System (Mega Drive/Genesis/ & more) Review - Sharkie's Gaming Controllers, 2018.
Links
- XE-1 AP Analog Controller thread on the MiSTer FPGA Forum.
- Micomsoft XE-1AP on the MSX Resource Center.
- EX-1 AP on Sega Retro.