ASCII Stick for Family Computer: Difference between revisions

From Videogame Interface Wiki
(Added categories)
(Added Seimitsu label to Mechanisms bit)
 
(7 intermediate revisions by the same user not shown)
Line 10: Line 10:
| connection = [[:Category:Expand Connector|Expand Connector]] ([[:Category:DA15|DA15]])
| connection = [[:Category:Expand Connector|Expand Connector]] ([[:Category:DA15|DA15]])
| purpose    =
| purpose    =
| mechanisms = [[:Category:Digital joystick|Digital joystick]]<br>[[:Category:Digital button|Digital button]]
| mechanisms = [[:Category:Digital joystick|Digital joystick]] ([[:Category:Seimitsu|Seimitsu]])<br>[[:Category:Digital button|Digital button]]
}}
}}
Attractive, solid, arcade-like stick for the [[:Category:Family Computer|Famicom]]. Buttons and stick are by [[:Category:Seimitsu|Seimitsu]] and use microswitches, but are smaller (24mm) than is typical. Real jump in quality over most console joysticks of the era (except for [[:Category:Micomsoft|Micomsoft]]'s nice [[:Category:XE-1|XE-1]] ones). Joystick has a square gate.
Attractive, solid, arcade-like stick for the [[:Category:Family Computer|Famicom]]. Buttons and stick are by [[:Category:Seimitsu|Seimitsu]] and use microswitches, but are smaller (24mm) than is typical. Real jump in quality over most console joysticks of the era (except for [[:Category:Micomsoft|Micomsoft]]'s nice [[:Category:XE-1|XE-1]] ones). Joystick has a square gate.
The size and squareness of the case means the bottom-right corner can dig into you palm, which can make it a bit uncomfortable to use without something to rest your wrist on. The short joystick might bug some people too.


The original model has concave buttons, but in 1987 they switched to flat ones.
The original model has concave buttons, but in 1987 they switched to flat ones.


[[:Category:ASCII Stick|ASCII Stick]]s were released for other systems, and later versions included variable-speed [[:Category:Rapid-fire|Rapid-fire]] and [[:Category:Slow-motion|Slow-motion]] functions. Most later versions implement cost-saving measures, such as non-microswitched sticks and buttons, and plastic housing.
Various [[:Category:ASCII Stick|ASCII Sticks]] were released for the Famicom and other systems, and later versions included variable-speed [[:Category:Rapid-fire|Rapid-fire]] and [[:Category:Slow-motion|Slow-motion]] functions. Most later versions implement cost-saving measures, such as non-microswitched sticks and buttons, and plastic housing. An identical version was also released for the [[:Category:MSX|MSX]], with the product code AS-3088-MX: [[ASCII Stick for MSX, MSX2]].


==Press==
==Press==
Line 25: Line 27:
==Sources==
==Sources==


* https://www.youtube.com/watch?v=6omVSb3UTJE&lc=Ugyxe3UUj0Sj7i4OhMB4AaABAg
* https://www.youtube.com/watch?v=6omVSb3UTJE
 
==See Also==
 
* [[:Category:ASCII Stick]] - Other sticks in the same series.
* [[XE-1 Pro FC]] - Another Famicom stick with good quality parts.
* [[Capcom Power Stick Fighter]] - Famicom and SNES stick with microswitch joystick (but not so great buttons).


[[Category:Controller]]
[[Category:1986]]
[[Category:1986]]
[[Category:ASCII Stick]]
[[Category:ASCII Stick]]
Line 34: Line 43:
[[Category:Expand Connector]]
[[Category:Expand Connector]]
[[Category:Digital joystick]][[Category:Digital button]]
[[Category:Digital joystick]][[Category:Digital button]]
[[Category:Seimitsu]]

Latest revision as of 06:53, 30 November 2024

Attractive, solid, arcade-like stick for the Famicom. Buttons and stick are by Seimitsu and use microswitches, but are smaller (24mm) than is typical. Real jump in quality over most console joysticks of the era (except for Micomsoft's nice XE-1 ones). Joystick has a square gate.

The size and squareness of the case means the bottom-right corner can dig into you palm, which can make it a bit uncomfortable to use without something to rest your wrist on. The short joystick might bug some people too.

The original model has concave buttons, but in 1987 they switched to flat ones.

Various ASCII Sticks were released for the Famicom and other systems, and later versions included variable-speed Rapid-fire and Slow-motion functions. Most later versions implement cost-saving measures, such as non-microswitched sticks and buttons, and plastic housing. An identical version was also released for the MSX, with the product code AS-3088-MX: ASCII Stick for MSX, MSX2.

Press

Sources

See Also